Rules
- ▸Game starts at level 2.
- ++2 XP free each round.
- $Buy XP: 4 gold for +4 XP.
- •Overflow XP carries into the next level — never wasted.
Set 17 level / XP curve plus the free-per-round and buy-XP rules. Max level is 10.
How much XP to reach each level — and the gold cost to buy your way there assuming you only stop on integer round boundaries.
| Level | XP to next | Cumulative | Buy-up cost |
|---|---|---|---|
| 2 → 3 | 2 | 2 | 0 g |
| 3 → 4 | 6 | 8 | 4 g |
| 4 → 5 | 10 | 18 | 8 g |
| 5 → 6 | 20 | 38 | 20 g |
| 6 → 7 | 36 | 74 | 36 g |
| 7 → 8 | 60 | 134 | 60 g |
| 8 → 9 | 68 | 202 | 68 g |
| 9 → 10 | 68 | 270 | 68 g |