Shop & Refresh

Per-level draw probabilities for each cost. Each refresh costs 2 gold and rolls 5 independent slots. Bottom row shows the shared pool size for each cost (champion variety × copies).

LevelProbability per slot
12345
2100%····
375%25%···
455%30%15%··
545%33%20%2%·
630%40%25%5%·
719%30%40%10%1%
815%20%32%30%3%
910%17%25%33%15%
105%10%20%40%25%
Pool sizevariety × copies14 × 30=420variety × copies13 × 25=325variety × copies13 × 18=234variety × copies13 × 10=130variety × copies10 × 9=90
Variety1413131310
Copies302518109
Total42032523413090

Core rules

  • Each refresh costs 2 gold.
  • Each shop slot rolls independently using the level-specific table.
  • Lock the shop to keep it into the next round.
  • Selling a unit returns its copies to the shared pool — yours and your opponents'.
  • Sell-back gold: 1-cost units refund full price (1 / 3 / 9 by star). Higher costs lose 1 gold per sale (2★ = cost×3 − 1, 3★ = cost×9 − 1).